Aracian
(Aracian)
July 1, 2024, 3:14pm
1
Hello,
I have sync the landscape from World Creator and it build all minimap and import texture.
But i don’t add texture.
I put more Streaming.pool size
I change sampler source from ‘asset’ to ‘shared: wrap’ in material.
The texture showing up … but not everywhere.
What it is ?
thx
Aracian
(Aracian)
July 1, 2024, 7:50pm
2
i found the solution
This is the displacement …
When i erade displacement the base texture showing up…
But not the texture s in layers
This is imported with World creator bridge… it seems there is issues.
How to make pop the additional textures from layers ?
That’s what i have in Unreal …
Notice that you have to past your displacement from linear color to color as console say
(Node TextureSample) Sampler type is Linear Color, should be Color for /WorldCreatorBridge/Texture_2_Displacement.Texture_2_Displacement
but textures not blending good
And what i should have from world creator