Hi, hope this is in the correct place :/)
i have created my models and textures in 3DSMAX and GIMP but when they are imported into UE4, when in play mode they seem blurry for a few seconds (Sometimes longer) before they change to the actual texture that i have created. how can i fix this??
the textures are using normal maps and just a base colour.
blurry
the actual texture displayed correctly.