Hello,
I have recently acquired RC on Steam to use in a project aimed at integrating photogrammetry and immersive journalism, and am overall extremely impressed with the software. I am having one issue, though, which has been quite tough to crack on my own.
The issue is with the texturing. I have been unable to make the textures as good as I feel they should be, even with unwrapping settings that show the Texture Quality metric at 100% (8K - optimal texel size). Granted, this is with a simplified model (within RC - 240m to 2.4m faces), but it is my understanding that the reprojected textures should be just as good, right? And even on a 24m model, the textures generated are the same as in the 2.4m one.
Here’s an example:
RC Texture detail
https://i.imgur.com/fkb8zhB.jpg
Detail on one of the images used in reconstruction
https://i.imgur.com/vE5njpK.jpg
As you can see, it is obvious that the detail in the reconstruction is severely lacking. This is disappointing especially since I made the effort to take close up shots of the artwork so that it would have high quality textures in the final result.
Does anyone have guidance to offer? I have tried the obvious (tweaking unwrap settings, making sure there wasn’t any downscaling being done when texturing).
Thank you in advance! This is fantastic software and, if I can work this out, I’m sure I’ll be even happier with the results.