Hello everyone, I have created many meshes via the modeling tool, after various changes, I merged everything and tried to fix the UVs. While the X plane looks good, the Y plane or the textures displayed in height, are all screwed, does anyone has a solution for this (Screenshot included), because I have fiddled with several attributes but still get the same results.
Thank you all in advance.
For anyone wondering, I have managed to fix this issue.
- Simply select the mesh you want.
- Go to “Modeling Mode”.
- Click on the “Project” option in the UVs section.
- Select the “Box” option and choose the same value for the 3 fields!