Hello. I have a layered material for the wall and floor. In the editor, they look fine, but in the build, the wall texture seems to be “unfinished”. That is, until I get to the end of the tunnel, when I get closer to the end, they slowly start to load in. Then the texture seems to fully load in and stay that way, regardless of where I go.
Begining:
Close to the end:
End of the tunnel:
I tried setting the level world position to something else and now it dosent load at all.