Textures are messed up in UEFN.

I have a big issue with my textures in UEFN. Whenever I place a fab or device or anything of the sort it lacks any texture, everything is white/light gray and I can’t wrap my head around it. This applies not only to my current project but to all previous projects and even to a new project if I create one.

Now this texture issue doesn’t affect the game, when I launch a session everything is working and looking as it should however I am unable to create new projects because of this.

Hello,

I wonder if your editor is in a different view-mode. You can change view modes in the upper-left of your viewport. (Usually is on ‘Lit’ or ‘Unlit’)

If that doesn’t work, try resetting your UI with Window → Load Layout → Default Editor Layout.

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Thanks a lot! I previously tried going back to lit however it didnt work, but now after doing what you suggested and resetting my editor layout it fixed itself.
I still dont quite understand how it happend but I truly appreciate your help.

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