Textures are changed when i build

I used M_Brick_Clay_New texutre in Starter Content. When i build it become that. I don’t know why?

Hello Harris_Long,

With BSP brushes, the brush comes with it’s own set of parameters governing it’s surface properties. This is not like UV unwrapping where your surface is calculated by coordinate points and then drawn by a scale at which you have determined.

If you have scaled this box in any way then the textures will follow accordingly.

In order to fix this you will need to go to your details panel on your BSP brush. Go down to your Surface Properties.

Here you can adjust the properties of how your surface is calculated accordingly. If you put the default material on the box you have issue with you can see the larger checkerboard pattern representing the stretching.

Thanks,