Textures and Materials Displaying Black in Content Browser and on Meshes (UE 5.5.1)

There are no error messages in the material logs, simply because the material considers the texture to be black, so you see the broken material because one or more textures are loaded black. If you go back to the texture in the Content Browser the preview is black, if you double click on the texture it is “loaded” (made visible again) and the material continues to work.