Hey.
I want to show my little asset, which is currently in development. I do inspired by the creators Warframe.
Hey,
that’s cool and should be so efficiently!
Any chance to get my hands on this?
Or do you have an ETA?
Cheers
I’m going to give it all for free as soon as the work on it. =)
Looking super rad! Is there any chance it can work on mobile? UE4’s regular distance fog is giving me some trouble.
Unfortunately I can not test. But you can check it yourself, as soon as it appears
hey guys. New wip in gif format.
Supporting flow animation
It’s awesome! Good luck with it! Looking forward for a new update.
Quite pretty, can’t wait to get my hands on it
Hi guys! Betta release my TextureFog =)
Neat, from the Uncharted 4 technical art paper from siggraph yah? Cool results!
Texture Fog - new wip’s.
I work on a new type of fog. “Z-Offset Colors Fog”
=)
This is so good. Sooooo **** good…
Hate to necro a somewhat “dead” thread, but just wanted to chime in and say that this is still pretty broken. Many of the functions and master materials have broken references to textures. I went through and replaced missing references, but there is no good way to tell what texture goes to what, since the naming scheme isn’t very descriptive. Any chance you could update this, and maybe do a quick tutorial on proper setup to achieve your results?
had the same probmel, really would love to have this working in 4.15 for my game.
its such a cool effect !!