Awesome/creative solution, that is 1 to 1! It does change the rest of the scene pretty dramatically however, so I may just have to deal with the visual discrepancy. I wish I could isolate this to only affect emissive materials so they are accurate. Maybe I could use Custom Stencils to apply this to specific objects.
But regardless of what I do for my project, I think you highlighted that the issue is the tone mapper and how the colors are converted. Why this isn’t considered an issue is beyond me.
Thank you for the assistance, you’ve been incredibly helpful!