I am having problems with my texture stretching on my column.
This script for the material of the column is this
and here is the UV map
also the texture 4080 x 3850.
I am having problems with my texture stretching on my column.
This script for the material of the column is this
and here is the UV map
also the texture 4080 x 3850.
I may be wrong, but your issue seams to be related to bad UVs. I see a spherical shape on the top of your 3d model, but nothing that resembles to an unwrap of a sphere. Same thing for the rest of the object, it’s quite hard to tell where the UVs are going. Could you post a picture of the texture with the UVs layed out on it ?
Also, I don’t really understand what you’re trying to achieve with the World Position Offset and the Pixel depth here, can you give some explanations ?
Also you shouldn’t be using non-power-of-2 textures, they don’t mip map correctly.