Texture streching on house

Hi, I imported in ue4 a house that I made in blender for my game and put in the texture in ue4, the textures are stretching very much and I don’t like it. I put an attachment with the house.

The UV Unwrapping is wrong. You clearly made the house with a lot of extruding and that’s always the result of that.

In Blender, go to Edit Mode, press A, U → Smart UV Project → Ok; it will automatically unwrap your mesh with seams at the corners. Reimport to UE, try again.