Texture streaming violation UE5 Crash

Hey newb here having a world of trouble with the new UE5, So everything goes fine for the first few asset packs I add to my project but then after a few I start getting this error.
But If I bake the asset materials after I place it into my project it will not give me this error. So am I stuck forever baking every asset I add or is there a fix… ty for ur time!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000030034

Assertion failed: StreamingTextures.Num() == StreamingTextureGuids.Num() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Level.cpp] [Line: 1894]

UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_LevelEditor
UnrealEditor_LevelEditor
UnrealEditor_Slate
UnrealEditor_Slate
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UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
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