Texture Streaming Pool Over Budget in Standalone

I can’t get the “Texture Streaming Pool Over 14.38 MiB Budget” message to go away in the standalone version or packaged build. I can resolve it in the editor by using the console command and increasing the pool size but it doesn’t carry over to the standalone or packaged versions. How do I get that message to go away in Standalone and Packaged?

You do the same thing, in blueprint:

349008-screenshot-1.jpg

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Im in your debt clockwork :slight_smile: Thanks