Hi there,
Setting r.Streaming.MaxTempMemoryAllowed
to a higher value than its default did the trick for me. You can read more about it at the Texture Streaming Configuration docu page.
hth
Hi there,
Setting r.Streaming.MaxTempMemoryAllowed
to a higher value than its default did the trick for me. You can read more about it at the Texture Streaming Configuration docu page.
hth