Hello Everyone!
I’m currently having an issue with some of the textures so I took 2 screen shots to help me explain a little better.
I’m having this situation where I have 2 surfaces. 1 texture. The same texture is applied to both surfaces but is scaled differently for both surfaces. Is there any way I can fix this issue inside of UE4? any way I can re-scale the gray boxes you see in the 1st image to match the size of the other gray boxes? that way when I apply the texture, it’s the same size?
-Jeff