Hi, does somebody know how can I change the texture size for export? I tried to change the texture size to 65536 but the export result is only 16384.
Also interesting is to know how can I split the texture in the export settings to get after export splited texture? Or is needed to setup the split parameter in RC on an other place inside RC?
I always set the desired texture size in the unwrap parameters, then unwrap and texture.
When I export an object later, I leave any texture related settings at their default values.
That way I get what I defined during unwrap as textures.
IMO this is the only way since the unwrap IS the base for the texture file.
I think the important message is to change the setting BEFORE texturing…