Hi.
I’m currently making a emissive color effect to my character.
So my question is… how can I modify a texture and apply as emissive color? I mean
I want to make
this image changed to
this.
I know there is TexCoord, Rotator or Panner.
but can’t figure out how can these functions merged into one.
or am I approaching this the wrong way?
Help me please.
Any advise would be great. Thank you.