Hi. I’m getting started with Datasmith and I can’t get textures to export with correct scale. Example: On import texture scaling is 240 and looks like a solid color. When I scale it down to 0.0024 it looks ok. The model is hand built (no revit) and I’ve dumbed down the materials as much as possible. Correct scale in Max, transforms reset, everything collapsed etc etc, everything correct - nothing works. I found some other posts asking about this, but all the answers had to do with Max/Revit, which doesn’t apply to this case. This is a bit of a showstopper… any tips?
Edit: Unreal Version: 4.23.1-9631420+++UE4+Release-4.23 , Max 2020