Hey all, I’m running into an issue when creating materials via Media Textures. The resulting material contains a Texture Sample that has its Sampler Type set to “Linear Color”. When I press play, I get an error; (Node TextureSample) Sampler type is Linear Color, should be Color. I change the Sampler Type to Color, hit save, and then play my level. I then get the same error but in reverse; (Node TextureSample) Sampler type is Color, should be Linear Color. This is a never ending issue and the problem is when I click on my Media Texture, there are no sRGB options to either enable or disable it. Does anyone have any suggestions? I’m using UE 5.5.4