Texture should look like this:
But it looks like this:
This is an imported mesh from blender.
How do I fix it?
Texture should look like this:
But it looks like this:
How do I fix it?
Hello!
from what im seing in this picture it seems to be an UV problem, does your custom geometry has unwreaped UVs?
Here is a link to the unreal documentation for the UVs and how you can see them and fix them
Hope this helps!
Thank you! I learned how to generate a UV in blender and it works fine now.