I made an asset using quixel mixer and everything seems fine except for this roof texture. I’m using udims. And all other udim slots are displaying fine except for this roof. When i put the texture in a material (just texture plug in to base color) it shows distorted on all the roof part (meaning all 1009 slot) all the others slots display fine. When i try to check in uv editor and display the texture as background. THE ROOF DISPLAYS FINE. what should i do please somebody help me.
not at first because nothing happened when i click the check box. turns out there’s an apply button at the bottom of that section. so don’t just search “uv” in the search box cos the apply button wont show.