On the screen - the authorization level. But if you look at the stat memory - we see that “Texture Memory Used” is already 976 MB !!!
And “listTexture” shows 3k files.
Feeling, that ALL textures in the game are loaded immediately upon starting the game. How do I fix this?
This is an android game and if you play it for a long time (at different levels with different textures), then the phone starts to slow down. The feeling that ALL textures are loaded into memory and remain there forever until you restart the game.
How to fix it?
I really hope for your help.