Texture/Material Problem. (Images)

I’m a noob so bare with me. I’ve made an air hockey table in blender, and a very simple texture for the surface in gimp. In blender it looks good, and the texture looks good in ue4 when I open it in the texture editor. However when I make a material with it and it apply it it just covers the surface in blue. Not sure why this is happening. I’ve tried texcoords but that does nothing.