texture issue

Hi there, anyone know why texture from my .obj generated in CapturingReality are incorrectly read in Polyworks?

I’ve opened same file in meshlab and it looks fine.
Any idea how to repair that file and import to PolyWorks?

Thanks, M.

Hi Magda

Can you click on MODEL inside of RC so can see details on use Texturing settings ? If the Texture size is not too big or etc.

yes, sure.

I tried different option and import model with 96 tiles, 28 tiles, 10 tiles and just 1 tile (all of them with 4096x4096 resolution)
Only model with 1 tile is reading correctly in Polyworks.

M.