Ill have some time tomorrow to test it, only thing I can think of on the top of my little head is, if the texture is set to SRGB, it might do something with the gamma? perhaps multiplying the alpha, power node, or something similar might help.
Ill have some time tomorrow to test it, only thing I can think of on the top of my little head is, if the texture is set to SRGB, it might do something with the gamma? perhaps multiplying the alpha, power node, or something similar might help.