Texture issue when converting to GLTF, GLB, USDZ for the 3D Viewer

Summary

When doing the GLTF, GLB, USDZ conversion from FBX the textures are messed up. When trying with OBJ no textures show up. The Blender file gives an error “The preview cannot be processed”. All 3 of these files work properly in Blender, the OBJ and FBX work properly in Lightwave. The mesh uses a UDM texture, could that be the issue?

What type of bug are you experiencing?

Publishing

URL where the bug was encountered

https://www.fab.com/portal/listings/0705daac-1fee-49aa-94d1-ce38970f8fad/edit

Steps to Reproduce

Selecting the different file formats for GLTF, GLB, USDZ conversion for file preview

Expected Result

I would expect the texures work properly.

Observed Result

Texture either don’t show or are messed up

Platform

Chrome

Operating System

Windows 11