Texture in material missing black colors

Hello, just as on attached screenshot, my icon is somehow missing its black colors. It looks like both textures are mixed wrong. Any ideas how display this texture in a correct way? Thank you.

It looks like you’re using Add to combine the two textures for your Base Colour. In this case, you can think of Add as an Additive blend mode - effectively the black parts of the gun texture aren’t contributing anything as they have a value of 0.

Try instead using something like Lerp here, and utilising the alpha channel from the gun texture to mask the texture beneath it. I’ve dropped an example of this in action for you below:

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