Texture generation ignore masking (

Wishgranter wrote:

Hi Yegor

the easiest way is just to have enough OVERLAP with sharp pixels and then you not need any masking or etc. RC can per-pixel filter out unsharp parts of image, if there is enough other images seeing the same spot with sharp area. try it on small sample and see how it works for you without additional work…

No, it don`t work.
Yes, I noticed what RC try to do some manipulation (its notible on texture) but its still unnatural and blured.
I have other solution a use - I bake two textures. One - default. Second - only few images with most sharp details.
Then I combaning it in Photoshop with hand masking.
And its give 10 time better result.

its all about I told before - need Dof masking.
or just masking… cause its not work.

Also, for Macro photos I think will be good to have DOF staking… maybe it will helps to makes all in focus…

And also i still have smal dots on image than try to save with Alfa