Hi all! When I apply texture for a body it doesn`t works (it should be with runes like on face). With UV all fine
Be sure to make a material , with your texture correctly plugged in the base color or emissive , just to be sure.
If the preview of the material is ok, check you model ,
it may have more material slots than you planned,
be sure to correctly add the material in the material slot of the mesh.
For testing purpose , try apply the material to a plane or a cube,
if it display correctly the runes is a mesh problem,
if neighter the cube or the plane show the texture correctly its a material/ texture problem.