Hi everyone, New user here. Lately I Imported a File from Blender to UE5, when I put textures in some parts the orientation of they is completely different. someone know how to fix this in UE5? Or is a problem just fixable in Blender?
This is a UV problem. You need to fix the UVs in Blender.
Hello !
As the user above says, it’s a UV problem, the uvs are a whole world of knowledge in the 3D pipeline, but for an easy solution:
In Blender go to Edit Mode, press [U] select “Smart UV Project” and then “Ok”, this will generate automatic UVs that should work.
I hope it helps you!