Texture Direction in a Blender Imported Model

Hi everyone, New user here.
Lately I Imported a File from Blender to UE5, when I put textures in some parts the orientation of they is completely different. someone know how to fix this in UE5? Or is a problem just fixable in Blender?



#UE5

This is a UV problem. You need to fix the UVs in Blender.

2 Likes

Hello !

As the user above says, it’s a UV problem, the uvs are a whole world of knowledge in the 3D pipeline, but for an easy solution:

In Blender go to Edit Mode, press [U] select β€œSmart UV Project” and then β€œOk”, this will generate automatic UVs that should work.

I hope it helps you!