good day good community
please see the attached pic. i applied one texture to the Kitchen units but it doesn’t stretch the same. help
good day good community
please see the attached pic. i applied one texture to the Kitchen units but it doesn’t stretch the same. help
Hey there Philliano!
It appears you need to UV the mesh circled in red. This sort of stretching tends to happen when UVs are compressed. (i.e. What should be a face is in fact showing as an edge in the UV editor).
i still have the the same problem . i have two floor mesh same texture but the other one is squire and the other one is stretching
good people I’m sorted. World Aligned Texture did a magic.