Hi,
i’m stuck with this material, based on noise node. it actually si perfect for me, but i need no black areas in there. White instead of black.
Does anybody has any suggestion?
I’m really new to UE
Hi,
i’m stuck with this material, based on noise node. it actually si perfect for me, but i need no black areas in there. White instead of black.
Does anybody has any suggestion?
I’m really new to UE
Black Areas are alpha? Because in this case i would be more than happy to “add” this layer to a white background layer…at least i should have done like this in cinema4d
I -think- ( without checking ) the noise node is giving you 0-1 ( it might be -1 - 1, but same applies ).
If it’s 0-1, you can get rid of the black by * .5 and the + .5
Or: just add a small constant ( like .1 ) and the pipe it into a clamp.