TextBox of Widget Blueprint is unwanted clickable ingame

Hi.

I have my UI which looks like:

I have my Health Bar, my mana Bar, the circle is the gunsight… and two text boxes. The first one is selected in green and contains tutorial helps and dialogues of my character when set, and the second (the one inside the frame) is a EditableText only visible when pressing its input key.

All works fine except when I press P to open my pause menu and these TextBoxes are noticable when the mouse hovers over them, like this:

Since the mouse doesn’t show up while doing the doing the screenshot I have drawn the default mouse that shows up while the Pause menu is enabled and the vertical cursor that usually shows up when you are editing any text in word or notepad. Moreover, when I click on them, the focus on the Pause Menu is lost and I can’t press back P again to exit the Pause Menu (which I made possible when not clicking anywhere or clicking anywhere except on these textboxes).

What can it be done?