Just to clarify to anyone who can come here later.
If you use meta = (BindWidget), you don’t have to create the object in code, just add an object of the same class with the same name in the blueprint.
Just to clarify to anyone who can come here later.
If you use meta = (BindWidget), you don’t have to create the object in code, just add an object of the same class with the same name in the blueprint.