Text widget in built game LOWER RESOLUTION than in editor preview.

Hello!
can’t explain why text widgets look much less crisp in a built game on Mac than played in the editor.
Have tried different settings in UI DPI scaling and Font Face Hinting for example without success.
I noticed the title bar of the built game window is also less crisp than other programs… maybe related.

Thanks in advance for any help !

Simple solution if anybody comes across this again,
open the info.plist in the package of the built game for Mac,
set NSHighResolutionCapable to TRUE.

NSHighResolutionCapable