Hi, I was reading the unreal engine’s “Blind Accessibility Features Overview” page to follow the instructions for using both “Text To Speech Plugin” and “Screen Reader Plugin” (since using both Plugins seems best). I followed the instructions of the “text-to-speech quickstart in unreal engine” but I can’t get it to sound at all. Here are the screenshots:
I have made sure to place the line of code as the instructions say.
I know that the audio is correct because I have put a check sound in one of the buttons and it is heard correctly. What can I be doing wrong? Maybe the solution is to put the “ActivateScreenReader” node but I don’t know what node to assign to the “target”:
Does anyone have any idea?
Thanks in advance for your help.