Text Sign?

What would be the best way to go about making a text sign? I am sort of making an information “house” that the user can walk around and there will be signs on the walls sort of like a museum. I don’t want it to be a part of the GUI. What is the best way about doing this?

Thanks

You can do this in several ways:

-use a texture with the text on it -> then apply it to a mesh
-use a texture + a decal actor
-use a text render actor :slight_smile:

Is this the kind of thing you are asking for?

Overlapping with a trigger box makes text pop up. A good starting point anyways.

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