Text Render in combination with Dept Of Field produces distorted and difficult to read text

Hi, thank you for your Reply!

This would actually fix the distortion problem, but unfortunately it is no viable solution to me.
The Text from a player further away would be displayed on top of a player that is closer to you, as far as i know there is no way to prevent this when a widget is rendering in screen space.
Also Depth Of Field now won’t have any impact on the Player Name, wich is not mandatory for me, but would be nice to have.