Text position when translating in widget

Hello everyone, I’m having a problem with the position of the text after I open another language with my Android game.

I would like the number or word to be closer as it is in the English translation.

In Portuguese the word is far from the number due to the limit of the vertical box, so I would like to know how I could fix it so that the layout in Portuguese does not look ugly.

Follow the widget images on mobile and unreal.

Thank you very much in advance.

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