I want to bind blueprint widget ( Text Box (Multi-Line) ) in c++. What class is it?
Hi ErikReiz,
Do you mean create one from c++? If so, this is how I do it (just a disabled edit box).
SNew(SEditableTextBox)
.Text(this, &FMyOptionsCustomization::GetMyText)
.MinDesiredWidth(300)
.IsEnabled(false)