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Text animation system in Blueprints

I saw different text animation systems in various games - walking simulators, detective, quest game, etc… So I decided to make Blueprint, which allow developers to easily setup various text animations using timelines and settings I’ve made. You can setup appearing, looping and disappearing animation, change play time settings, transitions, etc. Do you like it?

Featured.jpg
https://youtube.com/watch?v=RUc31IQQvFc
Available on Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/slug/text-animation-system-in-blueprints