Text and String manipulation

I want to create my own mesh based text rendering component, it would take strings and create them out of meshes.

Are there blueprint ways of say getting the third character?

Yes there are multiple nodes, but maybe for strings (not text type). So convert text to string. Then look in palette list in strings category.
Strings have multiple functions to cut, concat or read substring, etc. Just look into palette for strings.

Thankyou very much