Text Adventure Input

Hello all. Newbie here. I’m working on a text adventure. I need for someone playing it to be able to input text. I want them to input a string of numbers to get the password, and it be right or wrong. If wrong, the game ends. I know how to end the game, I just don’t know how to allow for typing while the game is running. Does this make sense to anyone? If so, I would greatly appreciate your help.

Widgets. There is an Editable Text widget that accepts input and then outputs it. Compare the text to the password.

Hey there @PMFXD! Welcome to the community! Everynone is correct! In your case, if you’re making a text adventure you’ll likely utilize UI over most everything else. Here’s an in house tutorial for your first hour with UMG:

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That said, if you just want info on the editable text box and a bit of a way to use it: