Text 3D always spawning at (0,0,0) in packaged builds

Hello,

Does anybody knows why in package build the Text3D (beta plugin yes I know) if attached as a component to an actor placed in world is always placed a 0,0,0 ?

I can spawn it myself with spawn actor and attach to component but it’s just creates a lot more complexity for despawning…

Is their anything to do?

Thank you,

Max

Hello,

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Thanks