I’m making multiple different trigger boxes for different situations and I wanted to identify them in the editor, but adding text doesn’t do it as it’s placed in 3d space so I might look at it sideways or from behind and not immediately recognize what it says.
I wanted a text billboard, but the billboard component only accepts textures or sprites.
How can I quickly add text as a billboard without having to make a text png image?
what If I wanted it to behave like the billboards for engine components such as skylight, directional light etc. you can zoom in on them up to a certain point, after that they stay at the same size on the screen
right, so a billboard component has this screen size parameter that adjusts that, it won`t get larger than a certain size regardless how much you zoom in, but as you know billboards require sprites, they don’t work with text afaik so that’s why I asked
but either way your method works fine for what I need, thanks!
Hello! sorry for necroposting.
I followed the instructions from @ClockworkOcean and it works, I have an issue though… If I rotate the object with the billboard in the viewport, the billboard rotation includes it, how would I fix this?