Hi all,
I’m developping this project with both c++ and blueprints.
The things to be done now are :
- UI
- Graphics
- improve random shape spawning algorithm
- Show the next Shape
- why not a particle effect whenever a shape lands
…
To be updated rather soon…
Hi all,
I’m developping this project with both c++ and blueprints.
The things to be done now are :
To be updated rather soon…
Hi all,
I have almost finished modelizing the whole scene in 3DS Max.
http://img4.hostingpics.net/pics/2526609316.jpg
So far i have 46600 tris including the 200 cubes, but i’d like to add trees or something in my scene. What is the maximum amount of tris i can put if i want the game to run smootly for an average hardware configuration please ?
This is pretty cool!
Thanks mate 
This is awesome! Brings me back 20 years ago, but today! What are the next steps?
Thanks, next steps are :