guitou80
(guitou80)
October 10, 2016, 9:49pm
1
Hi all,
I’m developping this project with both c++ and blueprints.
The things to be done now are :
UI
Graphics
improve random shape spawning algorithm
Show the next Shape
why not a particle effect whenever a shape lands
…
To be updated rather soon…
guitou80
(guitou80)
November 3, 2016, 12:18pm
2
Hi all,
I have almost finished modelizing the whole scene in 3DS Max.
http://img4.hostingpics.net/pics/2526609316.jpg
So far i have 46600 tris including the 200 cubes, but i’d like to add trees or something in my scene. What is the maximum amount of tris i can put if i want the game to run smootly for an average hardware configuration please ?
guitou80
(guitou80)
December 9, 2016, 5:37pm
3
Hi all,
Another update of my project :
The next video will be the last.
See you around
F3NR1S
(F3NR1S)
December 10, 2016, 2:45am
6
This is awesome! Brings me back 20 years ago, but today! What are the next steps?
guitou80
(guitou80)
February 7, 2017, 3:26pm
8
Hi all,
Here is the final version of my Tetris
Now that i know the basics of unreal engine, i can dive in a more personal project