thanks leonnn1 . i wanted to test out a media texture… it seems to make it work i have to use blue print. I did see some examples of how to in the help file. But the example was for it to start when the actor enters the level. i want it to start when i start a matnee video were i dont have any actors. is there a node or something i can use to start it without that ? I cant even find the media node mentioned in the help file… were do I find it ? anyone ? How do iget the variables target media player asset node ?
edit :- ok I just cant figure it out… somehow this makes me fell I got to read up all about blueprints now… guess its going to be a busy week after work…
this is what I did based on a mix of tutorials of matnee and playing video textures but now my matnee isn’t playing as well :-p
no idea what is going on…
edit :- finaly fixed it .
the solution was to read about blue prints and also to save everything now and then. sometimes i forget to save all and things dont work.
the 2 things i did besides save all are
step 1
and this is the final with the video texture and a lot more work done on materials just for testing and understanding pbr…