Testing Mobile controls on PC

Hey everyone, I am sure this question has been asked before and I just can’t find it. My question is, is there a way to use your mobile (Android in this case) as the controller when testing your game? Basically I am trying to fine tune some rotation controls and having to push the build to my phone every time I make a tiny adjustment to get the controls feeling right is a pain in the butt. If there is some way I could check these controls via using the phone as the controller on the PC preview, that’d be AMAZING.

I saw a plug-in for what looked to be the right thing but it was no longer on sale and was only applicable to UE4 - really hoping someone knows of a way to do this or of a plug-in that’ll allow me to do it?

There are some mobile apps out there that make your phone to a wireless game pad, but I am not sure if it’s that what you’re asking for.

So I’m trying to do something like this

https://www.unrealengine.com/marketplace/en-US/product/remote-control-android-and-ios

Sadly that plug in is dead and I can’t find anything similar

So I haven’t found a good solution for this still, but if you’re using touch controls and not motion on mobile - you can set it up to use your mouse to interact with the touch controls, which is helpful to an extent.