Testing mobile app on pc

Hey so im creating a mobile game using UE5.4 through blueprints. Im wondering how i can test my UI’s if their all tuned for Touch not Click? As when i try to click the mouse just disappears?

Thank you so much for your time, I’m sure I will be here a lot :slight_smile:

Hey @JesseD519!

If you’re creating a mobile game, you can have touch and click both work by having them share input actions for debugging uses:
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To make the mouse appear and not be consumed by the camera, use these nodes when you need the mouse available:
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Note: you have to use “Get Player Controller” first then drag from the return value to get “ShowMouseCursor”.

Hope this helps! Let us know how it goes!

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